Free zbrush trial repeat
Try Triangulate + Beautify Faces in Blender's Edit Mode to change the polygon structure into only triangles (no ngons) with a balanced structure. In fact, I’ve found that a triangular source topology often gives slightly better results. Q: Will Quad Remesher also do a good job on a mesh that has a messy triangular topology?Ī: Quad Remesher works on every kind of polygonal mesh topology.
Free zbrush trial repeat trial#
This results in a mesh that is suitable for smooth subdivision without artifacts, convenient UV mapping, proper rigging, and forms an optimal quad-poly base mesh for Multiresolution sculpting.įor the best impression, download the trial version and compare the results to other remeshers. Q: What’s the added value of Quad Remesher compared to the Voxel remesher and Quadriflow remesher that are included in Blender 2.81?Ī: Quad Remesher is not an ordinary remesher that projects faces onto a surface, but an advanced auto-retopologizing algorithm that analyzes surface characteristics like concavity, convexity and branching, then strategically places edge loops and as few as possible singularities (vertices that share more than four edges). Quad Remesher FAQ (unofficial, by the article author) It has become a bit of a tl dr, but if you're interested in Quad Remesher this FAQ provides a lot of info.ĭisclaimer: I am not affiliated with Quad Remesher's developer, just an enthusiastic Quad Remesher user. He was interested, and once Quad Remesher development for Blender started I became a beta-tester.Īs I love to help as many Blender users as possible to discover this convenient tool, I've compiled my own Quad Remesher FAQ. So when the news arrived that ZRemesher was available as a stand-alone tool called Quad Remesher I was very excited, and contacted the developer to ask for a Blender version.
I’ve been a fan of the impressive ZRemesher auto-retopologizer ever since I bought ZBrush 4R7 in early 2015, and it’s always been one of the few tools that kept me going back and forth between Blender and ZBrush. So I figured some more information about it might be appreciated.
Quad Remesher is a powerful retopology automation tool that has received quite some attention in the Blender community since it has recently become available as a (commercial) Blender addon.